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desired emotional state, individuals can  a  limited  mental  resource.  Background
 create an environment that promotes  music can either act as a distractor or an
 productivity, motivation, and overall well-  arousal inducer.

 being. Listening to music while studying
 or working has become an essential   From the distractor perspective,
 component of many people's routines as  both decision-making and processing
 it  enhances  mood,  concentration,  and  background music require cognitive

 efficiency. Music has evolved from being  activity that competes for attention
 an entertainment to being a valuable tool  resources. Consequently, background    Why
 that complements cognitive abilities.  music  diminishes  available  mental
 resources for decision-making, impairing                                    Music

 The interaction between background  the process.
                                                                                     50%
 music  and  decision-making  can  be                                        is 50% of
 explained  by  attention.  According  to   On the other hand, the arousal
 Kahneman's capacity model, attention is  inducer  perspective  suggests  that  a  Game

 background music can influence listeners'
 arousal levels, thereby increasing overall
 momentary mental resources available                                        Written by Lau Kai Ren Sr1ScF
 to  decision-makers.  This  impacts  their

 decision-making abilities.


 Both perspectives have intuitive
 validity and are present in the literature, but

 they contradict each other in terms of the
 effects of background music. The distractor                                It’s a rainy midnight in 2017,
 perspective suggests that background                                       and you have just started up
 music hinders task performance, while the                                  Minecraft on your Windows 7

 arousal inducer perspective suggests that it                               computer. Opening up a new
 enhances performance.                                                      world for the first time and
                                                                            stepping into the unfamiliar

                                                                            landscape,       you      started

 References:                                                                felling a tree with your bare
                                                                            hands. You grow. You build.
 Rong-Fuh Day, Chien-Huang Lin, Wen-Hung                                    Eventually, you slay the final
 Huang, Sheng-Hsiung Chuang,                                                boss and reach the end of the
 Effects of music tempo and task difficulty on
 multi-attribute decision-making: An eye-tracking                           game after a long and arduous
 approach, Computers in Human Behavior, Vol-                                journey of pain and gain. Your
 ume 25, Issue 1, 2009, Pages 130-143, ISSN 0747-                           journey ends.
 5632, https://doi.org/10.1016/j.chb.2008.08.001
 (https://www.sciencedirect.com/science/article/
 pii/S0747563208001453)



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