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containing all of the experiment
details, including the thought
process behind it and the science
involved. This discussion period
lasted about three hours.
On the second day, participants
presented their reports in front of
everyone. After the presentation
of each group, the organising
committee, judge-teachers and
other participants gave out marks
using Google Forms. Marks were
given based on the experiment’s
concept, the logic of science
behind it, and the overall quality of
Experiment Design Competi- presentation.
The results were released on the
second day itself. Group 4, with
From the 10th to 11th of June, the Science Experiment Club held members Ryan Hoh Wai Chung, Ng
an Experiment Design Competition with the theme “Magic and Yong Jie and Yip Yik Hang, received
Sorcery”. A storyline was provided to give the participants an idea the highest score. Their experiment
of what was expected of them. It goes like this: “One day, you are concept was to make a blaster that
transported back to a medieval era. As an outsider, you need to spits fire and wind. This would fit
use your knowledge to convince them that you know sorcery.” into the provided storyline as the
so-called “fire and wind bender”
A total of 21 students, split into five groups, signed up for can control fire and wind as the user
the competition. The rules for the competition were simple: wishes.
participants could search the internet for ideas but were not
allowed to copy them; the experiments that participants came At the end of the day, the committee
up with should contain a sense of mystery but should still be hoped that everyone had learned
explainable by science. something new and that the club
would be able to hold another
On the first day, participants were assigned breakout rooms competition like this in the future.
according to their teams. In the breakout rooms, teams made
their design sketches with detailed labels and compiled a report R ep o r t e d by
Reported by: Tan Yi Khai Sr3ScC
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