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containing all of the experiment
          details, including the thought
          process behind  it  and  the  science
          involved.  This  discussion  period
          lasted about three hours.


          On the second day, participants
          presented their reports in front of
          everyone. After the presentation
          of each group, the organising
          committee, judge-teachers and
          other participants gave out marks
          using Google Forms. Marks were
          given based on the experiment’s
          concept, the logic of science
          behind it, and the overall quality of
 Experiment Design Competi-  presentation.

          The  results  were  released  on  the
          second day itself. Group 4, with
 From the 10th to 11th of June, the Science Experiment Club held   members Ryan Hoh Wai Chung, Ng
 an Experiment Design Competition with the theme “Magic and   Yong Jie and Yip Yik Hang, received
 Sorcery”. A storyline was provided to give the participants an idea   the highest score. Their experiment
 of what was expected of them. It goes like this: “One day, you are   concept was to make a blaster that
 transported back to a medieval era. As an outsider, you need to   spits fire and wind. This would fit
 use your knowledge to convince them that you know sorcery.”  into  the  provided  storyline  as  the

          so-called “fire and wind bender”
 A total of 21 students, split into five groups, signed up for   can control fire and wind as the user
 the competition. The rules for the competition were simple:   wishes.
 participants could search the internet for ideas but were not
 allowed to copy them; the experiments that participants came   At the end of the day, the committee
 up with should contain a sense of mystery but should still be   hoped that everyone had learned
 explainable by science.  something new and that the club
          would be able to hold another
 On the first day, participants were assigned breakout rooms   competition like this in the future.
 according to their teams. In the breakout rooms, teams made
 their design sketches with detailed labels and compiled a report   R ep o r t e d by
          Reported by: Tan Yi Khai Sr3ScC
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